#include "VBOInformation.h"

namespace lib3dw
{
	VBOInformation::VBOInformation(std::string meshId, GLuint vboId, unsigned int count)
	{
		name = meshId;
		id = vboId;
		vertexCount = count;
	}

	VBOInformation::~VBOInformation()
	{
	}
	
	const GLuint VBOInformation::GetId() const
	{
		return id;
	}
	
	const std::string VBOInformation::GetName() const
	{
		return name;
	}
	
	const unsigned int VBOInformation::GetVertexCount() const
	{
		return vertexCount;
	}
}